Potentially the biggest flop of all time isn’t from Hollywood, in publishing, or on the small screen. Richard & Marina discuss the failing of Sony’s Concord, an online shooter game taken offline just two weeks after release. From huge flop to huge success, The Chosen is perhaps the most popular TV show in the world you’ve never heard of. How has this American Christian drama telling the story of Jesus of Nazareth, risen to achieve a Rotten Tomatoes rating on parity with Breaking Bad, The Wire and others? On Rotten Tomatoes people are making (and losing) money betting on film popularity ratings. Is review bombing gaming this system? Recommendations: Richard: Agatha All Along (Disney+)
Producers: Neil Fearn Executive Producers: Tony Pastor + Jack Davenport
Introduction: Hosts Marina Hyde and Richard Osman discuss various entertainment topics, focusing on a mix of unexpected successes and colossal flops.
Biggest Show You’ve Never Heard Of: They talk about The Chosen, a TV series about the life of Jesus Christ with a massive worldwide following of over 200 million viewers. Despite its popularity, it has minimal mainstream media coverage.
Production and Reception of The Chosen: The show is in its fifth season, with a dedicated fan base and high production values. The show is created by Dallas Jenkins, son of Jerry B Jenkins, co-author of the Left Behind series. It is praised for its character-driven storytelling and unusual depiction of biblical figures. The show has been crowdfunded by Angel Studios, with the first round raising $11 million.
Review Bombing and Rotten Tomatoes: The episode addresses the issue of review bombing, where fans collectively give low ratings to shows or films they disagree with. They discuss its impact on films like Captain Marvel, Ghostbusters (2016), and others. The practice has influenced fan ratings on platforms like Rotten Tomatoes and IMDb.
Betting on Rotten Tomatoes Scores: A new practice has emerged where people can bet on Rotten Tomatoes scores, with professional gamblers analysing various factors to predict outcomes. The hosts mention how certain movies like Joker: Folie à Deux and Gladiator 2 have bets placed on their expected critical reception.
The Biggest Flop: They discuss Concord, a Sony live-service game that cost $200 million to produce but was pulled from the market after launching to just 697 concurrent players, making it potentially the biggest entertainment flop of all time.
Gaming and Live-Service Models: The episode explores the shift in the gaming industry towards live-service games like Fortnite Battle Royale, which has earned around $27 billion. The hosts compare the profitability of these games with other entertainment industries.
Future of Entertainment: The episode concludes with a discussion on how live-service games dominate young audiences’ attention, reducing interest in traditional media like film and television.
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